Issue 11.2 Encounters in the ‘Game-Over Era’ (SEP. 2018)
Vol. 11 No. 2 (Sep. 2018):
Encounters in the ‘Game-Over Era’: The Americas in/and Video Games
Download a .pdf of the complete issue here.
Mahshid Mayar, Bielefeld University:
A game (simulation) is a game (interactive technology) is a game
(lifestyle) is a game (live archive): An Introduction
Daniel Giere, Ludwig-Maximilians-Universität Munich:
Let’s Play the Boston Tea Party – Exemplary Analysis of Historical
Events in Digital Games
Eugen Pfister, Hochschule der Künste Bern:
“In a world without gold, we might have been heroes!” Cultural
Imaginations of Piracy in Video Games
Stefan Schubert, Leipzig University:
Columbian Nightmare: Narrative, History, and Nationalism in
BioShock Infinite
Mahshid Mayar, Bielefeld University & Stephen Joyce ,Aarhus University:
The Post-Apocalyptic and the Ludic: An Interview with
Dr. Stephen Joyce
Naima Shaheen, Bielefeld University:
Book Review “Cultural Code: Video Games and Latin America”
Leonid Moyzhes, Russian State University for the Humanities:
Book Review “Digital Games as History”
Phillip Penix-Tadsen, University of Delaware:
Afterword: Regional Game Studies and Historical Representation”
Exploring the technical assistance activities of the International Labor Organization in the field of indigenous peoples: Development and Human Rights in the Andean Indian Program (1954-1968)
El papel de la Comisión Interamericana de Derechos Humanos (CIDH) ante el encuentro histórico de los derechos humanos y el desarrollo: el enfoque basado en derechos humanos (EBDH)
Janeth Hernández Flores, Universidad Nacional Autónoma de México:
Shaping Reproductive Freedom – Family Planning and Human Rights in Cold War Guatemala, 1960s-1970s
Annika Hartmann, University of Bremen/Justus Liebig University Giessen:
Development before Democracy: Inter-American Relations in the long 1950s
Stella Krepp, University of Bern:
Weiterlesen Development before Democracy: Inter-American Relations in the long 1950s