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Vol. 11.2 (Sep. 2018)
Encounters in the ‘Game-Over Era’: The Americas in/and Video Games
Download a .pdf of the complete issue here.
Mahshid Mayar, Bielefeld University:
A game (simulation) is a game (interactive technology) is a game
(lifestyle) is a game (live archive): An Introduction
Daniel Giere, Ludwig-Maximilians-Universität Munich:
Let’s Play the Boston Tea Party – Exemplary Analysis of Historical
Events in Digital Games
Eugen Pfister, Hochschule der Künste Bern:
“In a world without gold, we might have been heroes!” Cultural
Imaginations of Piracy in Video Games
Stefan Schubert, Leipzig University:
Columbian Nightmare: Narrative, History, and Nationalism in
BioShock Infinite
Mahshid Mayar, Bielefeld University & Stephen Joyce ,Aarhus University:
The Post-Apocalyptic and the Ludic: An Interview with
Dr. Stephen Joyce
Naima Shaheen, Bielefeld University:
Book Review “Cultural Code: Video Games and Latin America”
Leonid Moyzhes, Russian State University for the Humanities:
Book Review “Digital Games as History”
Phillip Penix-Tadsen, University of Delaware:
Afterword: Regional Game Studies and Historical Representation”
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Exploring the technical assistance activities of the International Labor Organization in the field of indigenous peoples: Development and Human Rights in the Andean Indian Program (1954-1968)
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Vol. 8.1 (June 2015)
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